Services

Five things we do. Each one, properly.

We would rather do a short list properly than a long list badly. If your project sits outside these five, we will say so and point you somewhere better. That costs us a job and saves you a bad one.

Every engagement includes
A fixed-price written scope
A clickable build every week
Code and accounts in your name
Documentation and a recorded walkthrough
A named contact after launch
01 · Web applications

The software your team lives in all day.

Internal tools, client portals, dashboards and workflow systems. Built for when a spreadsheet has stopped being enough and off-the-shelf software has stopped fitting.

ReactNext.jsNode.jsPostgreSQLAWS
Scope a project

Typically includes

Role-based logins and permissions
Document upload, versions and sharing
Status tracking and reminders
Reports and exports
An admin area your team can run without us

Typical build6-12 weeks
02 · Websites & landing pages

A site that brings in enquiries, not compliments.

Built around one action: the call, the enquiry, the booking. Fast on an ordinary phone connection, with a way for you to change the words yourself.

Next.jsHeadless CMSAnalyticsOn-page SEO
Scope a project

Typically includes

Design and build, phone-first
Copy structure, so you say it plainly
Enquiry forms that reach your inbox and phone
Search basics, analytics and Google Business setup
An editor for your own text and images

Typical build2-4 weeks
03 · Mobile apps

Android and iOS, from one codebase.

Building the same app twice is how small budgets disappear. We build once and ship to both stores, which keeps the cost and the future maintenance sane.

React NativeExpoPlay StoreApp Store
Scope a project

Typically includes

Play Store and App Store submission handled
Push notifications and offline behaviour
Payments and login where you need them
Developer accounts registered in your name

Typical build8-14 weeks
04 · Games & interactive

Casual games, and interactive work that isn't a game.

Sortly, our own colour-sorting puzzle, is where we learned to care about frame times, input latency and solvability guarantees, and that discipline shows up in everything else we build.

UnityWebGLCanvas
Scope a project

Typically includes

Browser and mobile builds
Unity or web-native, whichever suits the piece
Art direction, or we work to yours
Store listing, analytics and updates

Typical buildScope-dependent
05 · IT consulting & support

Advice you can act on, and someone to call afterwards.

Not every problem needs a build. Sometimes it needs a decision made properly: which platform, which host, what it will cost to run in year three, whether the thing you already own can be fixed instead of replaced.

ArchitectureMigrationsMaintenance
Scope a project

Typically includes

Stack and hosting choices, with realistic budgets
An honest repair-or-replace assessment of what exists
Monthly maintenance, updates, backups and monitoring
A response time written into the agreement

Typical buildOngoing

Still not sure which one you need?

Describe the problem in your own words. We will tell you what it actually takes to solve, and if the honest answer is that you do not need us, you will get that instead.

Book a scoping call45 minutes. Free. No pitch deck.